Kill Bill the game

3D Animation 2026

This project was partly a submission for a 3D animation class at my university. As I had a bit more expirience as the average student with blender I wanted to try something new. So, I picked an artstyle which was popular at the time and created a fake nostalgic feeling for a game that did not exist.

As all of my projects I started analog and went through many ideas on how to approach this submission. Going from that I created a moodboard and started to collect assets for this artstyle. The final video was only the last part of this video and because I liked the project a lot I decided to add to it.